tools\build\v2\engine\build.bat
The section :Guess_Toolset has to know that VS11 exists, add the following part:
call :Clear_ErrorSame goes for :Config_Toolset, add the following part:
if NOT "_%VS110COMNTOOLS%_" == "__" (
set "BOOST_JAM_TOOLSET=vc11"
set "BOOST_JAM_TOOLSET_ROOT=%VS110COMNTOOLS%..\..\VC\"
goto :eof)
:Skip_VC10Credits for the part above: http://landoftheninja.blogspot.com/2011/11/visual-c-11-and-boost.html
if NOT "_%BOOST_JAM_TOOLSET%_" == "_vc11_" goto Skip_VC11
if NOT "_%VS110COMNTOOLS%_" == "__" (
set "BOOST_JAM_TOOLSET_ROOT=%VS110COMNTOOLS%..\..\VC\"
)
if "_%VCINSTALLDIR%_" == "__" call :Call_If_Exists "%BOOST_JAM_TOOLSET_ROOT%VCVARSALL.BAT" %BOOST_JAM_ARGS%
if NOT "_%BOOST_JAM_TOOLSET_ROOT%_" == "__" (
if "_%VCINSTALLDIR%_" == "__" (
set "PATH=%BOOST_JAM_TOOLSET_ROOT%bin;%PATH%"
) )
set "BOOST_JAM_CC=cl /nologo /RTC1 /Zi /MTd /Fobootstrap/ /Fdbootstrap/ -DNT -DYYDEBUG -wd4996 kernel32.lib advapi32.lib user32.lib"
set "BOOST_JAM_OPT_JAM=/Febootstrap\jam0"
set "BOOST_JAM_OPT_MKJAMBASE=/Febootstrap\mkjambase0"
set "BOOST_JAM_OPT_YYACC=/Febootstrap\yyacc0"
rem change it back because VC11 is not officially known.
set "BOOST_JAM_TOOLSET=msvc"
set "_known_=1"
In my case, the build system was still using the compiler from the VS10 installation and I had to tweak some more.
Open the following file:
tools\build\v2\tools\msvc.jam
I basically searched the file for occurences of 10.0 and added equivalent entries for 11.0
credits: http://article.gmane.org/gmane.comp.lib.boost.devel/228596/
That should do it. Open up a Visual Studio command prompt and bootstrap the build system.
bootstrap.batCheck for errors, and start the build process, in my case I executed the following command:
b2 link=static threading=multi address-model=64
For my own reference: right now everything is on its default values, compilation is done with two simple commands.
ReplyDeletebootstrap
bjam -j 4 address-model=64